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Course Outline
- Getting started
- Obtaining Buildroot
- Build system requirements
- Cross-compiler terminology: build, host, target, sysroot
- Selecting the correct target
- Building and booting a minimal embedded system
- Contents of the resulting filesystem image
- Parallel builds
- Full and partial rebuilds
- Design goals of Buildroot
- Key decisions to be made
- C library: glibc, uClibc, or musl?
- Init system: BusyBox, SysVinit, or systemd?
- Managing device nodes in /dev
- Selecting additional packages
- Understanding build instructions
- Syntax of Kconfig (Config.in) files
- GNU Make features used by Buildroot Makefiles
- Style guide for Config.in and *.mk files
- How to add a simple Autotools-based package
- Differences between staging and target directories
- The need for host packages
- Expressing dependencies and optional features
- Support for languages other than C and build systems other than Autotools
- Debugging Makefiles
- Rebuilding a single package
- Analysing build results
- What consumed the most build time?
- What occupied the most disk space?
- Why was this package built?
- Organising external package trees
- Workflow for application developers
- Using a local source directory
- Overriding build instructions
- Debugging your application
- Accelerating rebuilds
- Reviewing build logs
- Addressing common cross-compilation issues
- Writing cross-compiler-friendly software
- Workflow for kernel developers
- How the kernel boots on an embedded system
- Modifying configuration options and applying patches
- Module loading mechanisms
- Preparing a finished product
- Running daemons at startup
- Providing custom configuration files
- Available firmware update mechanisms
- Upgrading to a new Buildroot version
- Complying with open-source licences
Requirements
- Participants must have previously built a kernel at least once for a traditional desktop (non-embedded) Linux system.
- Understand the components that make up the Linux userspace on a desktop system.
- Know how to generate and apply patches.
- Be able to explain the concepts of GNU Make, Autotools, and other build systems.
- Ideally, maintain at least one Linux package, either as an upstream author or within a traditional Linux desktop distribution.
- Prior experience with embedded development is not required, but it does not replace the knowledge of traditional Linux desktops outlined above.
7 Hours