Course Outline
Introduction
- JavaFX compared to Swing, SWT, and AWT
Installing and Configuring JavaFX and the Development Environment
Overview of JavaFX Features and Architecture
Using JavaFX UI Components
- UI controls, charts, HTML content, layouts, CSS, FXML, and more
Exercise: Building a Simple Application
Responding to User Input
- Event-driven UI development
- Handling events
Adding Effects, Animation, and Media
- Working with JavaFX 3D Graphics, Image Ops API, and Canvas
- Creating visual effects
- Applying 2D and 3D transformations, transitions, and animation
- Incorporating media
Exercise: Bringing the Application to Life
Exploring Application Logic
- Working with the Scene Graph
- Using properties, binding, and collections
Improving Application Usability
- Viewing the application from the user’s perspective
- Making the application localisable
Exercise: Extending the Application
Deploying the Application
- Deploying as a desktop application
- Deploying as a web application
Working with Legacy Java Applications
- Understanding concurrency and threads
- Integrating JavaFX with Swing and SWT
Troubleshooting
Summary and Conclusion
Requirements
- Experience with Java programming
- Some familiarity with Swing, AWT, or similar GUI frameworks is desirable
Testimonials (3)
That we got a complex overview also about the context - for example why do we need some annotations and what they mean. I liked the practical part of the training - having to manually run the commands and call the rest api's
Alina - ACCENTURE SERVICES S.R.L
Course - Quarkus for Developers
interaction through exercises and also projects sharing
Claudiu - MSG system
Course - Advanced Spring Boot
The extra information that was shared, the training was not straightforward groovy, which was nice.