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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace
  • Project setup and navigation
  • Core principles of 3D scene organization

Modeling and Scene Assembly

  • Creating and importing 3D models
  • Managing geometry and hierarchies
  • Assembling intricate scenes

Texturing and Materials

  • Applying and editing materials
  • Utilizing textures and surface properties
  • Lighting fundamentals and achieving visual realism

SimLab Composer VR Export

  • Preparing models for VR export
  • Optimizing performance for real-time rendering
  • Exporting VR projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Setting up accounts and preferences
  • Navigation, interaction, and essential features

SimLab Composer and Meta Quest 3 Integration

  • Establishing a workflow for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining immersive experiences

Applied VR Practice

  • Practical session using SimLab projects on Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Resolving common issues

Summary and Next Steps

Requirements

  • A solid grasp of 3D design concepts
  • Practical experience with general computer graphics tools
  • Familiarity with VR concepts is advantageous but not mandatory

Audience

  • 3D designers
  • Training and visualization specialists
  • IT personnel supporting VR initiatives

Number of participants


Price per participant

Provisional Upcoming Courses (Require 5+ participants)

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