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Course Outline

Introduction to Unreal Engine 5 (UE5)

Setting Up and Installing UE5

Configuring the Development Environment and Project

UE5 Materials and the Marketplace

UE5 Lighting Fundamentals and the Lumen Lighting Engine

Nanite Virtualised Geometry

Integrating UE5 with Quixel Bridge and Megascans

Building a Virtual World

Designing Visuals and Graphics

Rendering Techniques

Creating Visual Effects

Programming and Blueprint Visual Scripting

Character Movement and Animation

UE5 Metahuman Animation

Working with Audio and Media

Setting Up a Production Pipeline

Optimising and Testing

Packaging

Releasing and Sharing Projects

Summary and Next Steps

Requirements

  • Basic knowledge of game development

Target Audience

  • Game developers
  • Game designers
  • Animators
 14 Hours

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Provisional Upcoming Courses (Require 5+ participants)

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