Course Outline
1. GUIDING PRINCIPLES
Explore the core principles of user-centred design
Introduction to ISO9241 as a significant standard in the usability field
Differentiate between usability and user experience
Accurately identify user needs and objectives
2. USER RESEARCH
Identify key components of usage
Develop interviewing techniques for target audiences
Distinguish between observation and interpretation
Collect and analyse high-quality user data
Refine research techniques and methodologies
3. ILLUSTRATING THE CONTEXT OF USE
Identify potential users of your product or system
Develop product personas and interpret their needs
Explain Hick's Law regarding the relationship between interface choices and cognitive load
Manage and define the elements of user stories
4. MEASURING USABILITY
Define usability in terms of effectiveness, efficiency, and satisfaction
Leverage behavioural data to evaluate design concepts
Utilise A/B testing to select between design alternatives
Explain the benefits of iterative design
5. INFORMATION ARCHITECTURE
Create a structured experience from unorganised information
Establish a logical flow between users and the product or service
Organise, structure, and label content, functions, and features
Differentiate between implementation models, mental models, and conceptual models
6. INTERACTION DESIGN
Describe various user interface design patterns with confidence
Select appropriate interactive controls for user interfaces
Define the concept of progressive disclosure clearly
Distinguish between interaction design and information architecture
Emphasise the importance of consistency in user interface design
7. VISUAL DESIGN
Develop user interface designs that apply universal visual design principles.
Assess the quality of page layouts
Select suitable interactive controls for user interface design
Enhance research insights using eye-tracking methods
8. INTERFACE PROTOTYPING
Select between different prototyping types, such as paper and digital
Explain the differences between prototypes and sketches
Explore multiple design solutions before committing to a final design
Practically sketch paper prototypes
9. USABILITY EVALUATION
Recall Jacob Nielsen’s usability heuristics and other principles
Identify various types of usability evaluation
Document data from usability assessments
Assess system usability by applying usability heuristics.
Requirements
There are no specific prerequisites required to enroll in this course.
Testimonials (7)
Lecture tried his best ensuring that even the most technical part of the training is well understood by put up a number of examples using the real life examples. I also loved the graphics part. i will be able to apply it in most of my presentation.
DORAH - Vodacom
Course - User Experience (UX) Design
His knowledge and examples shared
Jolandi - Vodacom
Course - User Experience (UX) Design
Building UI/UX and understanding the principles of its creation
Dmytro
Course - User Experience (UX) Design
The engagement sessions where we got to experiment and try our designs
lerato bereng - Vodacom
Course - User Experience (UX) Design
The knowledge Khoebib had on all the relevant subjects
Siddeeq Osman - Vodacom
Course - User Experience (UX) Design
I loved the trainers knowledge around the various UX/UI topics!
jason ezra - Vodacom
Course - User Experience (UX) Design
Wireframe design. Interesting topic. Well explained!