Get in Touch

Course Outline

Introduction

  • History of Unix/Linux
  • Free Software
  • Unix Philosophy

HOST PLAYGROUND

  • Playing with GNU/Linux
    • Architecture
    • Shell
    • Permissions
    • FHS (File Hierarchy Standard)
    • Hard/soft links
    • Real/effective UID/GID
    • Scheduler
    • Process/task/thread
    • IPC (simple/advanced)
      • Pipes
      • Signals
      • Message queues
      • Semaphores
      • Shared memory
      • Sockets
      • Select/poll
    • IPC techniques to avoid
  • Host Linux setup
    • Yocto/ELDK (cross/target tools, libraries, packages)
    • Terminal Emulation
    • Servers (DHCP, TFTP, NFS)

TARGET PLAYGROUND

  • Files needed to run something on the board
    • JTAG/BDI configuration
    • U-Boot (checkout, configuration, build)
    • Kernel (checkout, configuration, build)
    • Root filesystem (rootfs)
    • Flattened device tree
  • Build and execute applicable components from the above on the target board
  • Various root filesystems
    • CRAMFS
    • Ramdisk
    • MTD
    • JFFS2
    • roEXT2
    • UBI
  • Build and execute applicable components from the above on the target board
  • Comparison of root filesystems
  • Debugging
    • Simple tools
    • Local/remote
    • User/kernel
    • GDB
    • GDBserver
    • JTAG/BDI (optional)
  • Profiling
    • Gprof
    • Gcov
    • Oprofile

REAL-TIME

  • Prerequisites
    • Interrupts
    • Reentrant code
  • Real-time Linux
    • Explicit/implicit preemption points
    • Real-time preemption patch
    • Fully preemptive kernel
    • Hard real-time extensions
  • Adeos/Xenomai
    • Adeos patch
    • Xenomai
    • Patch/configuration/build of the kernel
    • Running on the board

SW RELEASE

  • Administration
  • Development
  • How to reproduce an SW release?

MISC

  • Getopt
  • Endianness
  • Cheat-sheets

Except where otherwise noted, content on this course outline is licensed under Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0).

Requirements

  • Basic familiarity with using a GNU/Linux system (e.g., Ubuntu) as an end user in user space
  • Basic familiarity with a command-line shell
  • Basic knowledge of user space/application development with GNU/Linux
  • Basic knowledge concerning embedded processors and development boards
  • Basic C programming knowledge
  • …and/or a willingness to learn the above…
 35 Hours

Number of participants


Price per participant

Testimonials (3)

Provisional Upcoming Courses (Require 5+ participants)

Related Categories